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AI part 4

#artificialintelligence

Welcome to the fourth AI devlog. Today we take a look at the basic structure of AI at a glance. Who decides? First up is the AIInit.lua. All functions of the AI ​​are initialized here. The additional modules such as "Player Notification", "Missions" or "Cross AI" are still in the planning stage and will later control AI functions for the player and missions. The executive area is divided into 3 main functions. The decision-making for the AI ​​strategies is located in the AI ​​strategy manager. T